AP Computer Science A Project: Implementing a Basic Social Media Platform in Java
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Overview In this project, we’ll tackle a more complex application that aligns with the concepts taught in the AP Computer Science A course. Students will create a basic version of a social media platform, using Java, that allows users to create accounts, post messages, and follow other users. This project will encompass a broad range […]
C++ Tutorial: Building a Currency Converter in Replit
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Welcome to this exciting journey into the world of C++ programming! If you’re a high school student curious about coding, you’re in the right place. Today, we’re going to create a moderately complex project: a Currency Converter. This project will not only introduce you to basic programming concepts in C++ but also provide a practical […]
Learning Models: Approaches to Computer Science Education for Teens
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While the PRIMM framework is an effective model for designing coding lessons, there are other teaching models and strategies you can consider as well. One popular alternative is the Use-Modify-Create (UMC) model. The UMC model has three main stages: Other tips for designing coding lessons for children include: Remember, there is no one-size-fits-all approach to […]