Holiday Game Dev Camp London: Multi‑day Unity Intensives for Teens (Easter, Summer & Christmas)
Our holiday game dev camps in London offer multi‑day Unity intensives designed for teens aged 13–18. Camps focus on practical C# game programming, core game design skills and portfolio‑ready projects — ideal for beginners and pupils with some coding experience. We run Easter, Summer and Christmas intensives across Greater London, plus weekend and hybrid options to fit busy school terms and parent schedules.
Why parents choose our camps
- Project outcomes — Every teen finishes with a playable demo and assets they can add to a portfolio or showreel.
- Experienced instructors — Tutors with Unity/C# experience and youth teaching practice (please ask to see DBS/safeguarding checks and CVs).
- Small class sizes — Hands‑on learning in small cohorts for individual feedback and rapid progress.
- Convenience — Sessions in partner venues near Tube/Overground stations across London for easy after‑school pickup.
- Flexible formats — Half‑day and full‑day holiday intensives, weekend workshops and hybrid follow‑up lessons.
- Clear progression — Courses map to GCSE/A‑level computing concepts and support portfolio building for university applications.
What students learn
Each camp balances coding, design and production skills. Typical learning outcomes include:
- Unity fundamentals: scenes, prefabs, physics and the component model.
- C# scripting: variables, control flow, classes, events and object‑oriented concepts that transfer to other languages (for example if students later learn C++).
- Gameplay systems: input handling, player controllers, collisions, basic AI and UI.
- 2D and/or 3D workflows: art import, scene layout, lighting and optimisation basics (course focus depends on the specific camp).
- Version control basics and project organisation for collaborative work.
- Game design and prototyping: level design, balancing and playtesting loops.
- Presentation skills: end‑of‑camp demos and showcase preparation.
We also explore the latest developments in the Unity ecosystem — for example visual scripting tools, render pipelines and workflows for real‑time 3D — so students see how modern games are built and what skills are in demand.
Camp formats & typical schedule
- Full‑day intensives (multi‑day) — 3–5 consecutive days during holidays with project milestones each day and a public demo at the end of the final day.
- Half‑day sessions — Morning or afternoon blocks for younger teens or those combining activities.
- Weekend workshops — Single‑ or two‑day focused topics (e.g. 2D platformer, beginner C# scripting).
- Hybrid model — In‑person project days plus scheduled online follow‑ups for polishing projects and additional feedback.
We schedule sessions mindful of London peak travel (3–6pm) and prioritise venues within short walks of major Tube/Overground stations to make after‑school pickup straightforward. Please check each course listing for exact times and locations.
Who can attend — age & experience
- Age: 13–18 (we also offer tailored sessions for older or younger teens where indicated).
- Experience: Camps accept complete beginners and those with prior coding experience. Projects are often differentiated so everyone is challenged.
- Equipment: Students should bring a laptop (Windows 10/11 or macOS), headphones and a mouse. Recommended: 8GB+ RAM, 15GB free disk space. We provide software setup guidance before the camp and can supply loan hardware in some locations — check the course page.
Projects & portfolio outcomes
By the end of the camp each student normally has:
- A playable game demo (2D or 3D) and source project files they can refine at home.
- Code samples and short documentation explaining their design choices.
- A short demo video or screenshots suitable for a portfolio.
- Feedback from instructors and peers plus a suggested next‑step learning plan.
We host a final showcase where parents can view student work and instructors give constructive comments — a clear outcome for college or apprenticeship applications.
Safety, safeguarding & instructor standards
Student welfare is central. All instructors follow our safeguarding policy and the staff team undergo background checks appropriate for working with young people. Instructors combine Unity/C# technical experience with youth teaching practice — please request evidence of DBS checks and references for specific courses if required.
How the camps complement GCSE & A‑level computing
Our curriculum reinforces programming fundamentals and problem‑solving skills covered in GCSE and A‑level Computing: structured programming, object‑oriented design, debugging techniques and project management. For students considering university pathways in Computer Science, Games or Creative Technologies, completed projects and demonstrable code make strong additions to portfolios and personal statements.
Booking, locations & costs
Course dates, venue lists and fees are published on the holiday camps page; availability changes quickly during peak booking seasons (Easter and Summer). View full course details and secure places here: /courses/holiday-camps. For weekly or term‑time after‑school Unity courses see: /courses/unity-csharp-london.
London coverage & nearby neighbourhoods
We run holiday camps and workshops across Greater London with partner venues chosen for public transport convenience. Typical neighbourhoods include:
- Kensington — easy Tube access and central venue options.
- Chelsea — community spaces suitable for small cohorts.
- Hampstead — quieter suburban venue choices near stations.
- Notting Hill — central West London locations, handy for after‑school pickup.
- Richmond & Wimbledon — suburban options for families in south‑west London.
- Dulwich & Chiswick — community centres and school‑adjacent venues to reduce travel friction.
Always check the specific course listing for the exact venue and nearest station. If you’d like a camp at a school or local community venue near your teen’s school, contact our bookings team to discuss options: /bookings.
FAQs
What age and prior experience are needed to start Unity and C#?
Our camps are designed for ages 13–18. Beginners are welcome — we teach programming from first principles and scale tasks for more experienced students. Students with prior coding experience can move on to advanced scripting and more complex projects.
How do Unity/C# courses complement GCSE and A‑level computing?
Camps teach practical programming, object‑oriented design and debugging — all skills directly relevant to GCSE and A‑level topics. Project‑based work also helps students develop portfolios for higher education applications.
What will students finish with (projects, demos, portfolio pieces)?
Students typically leave with a playable demo, source project files, code examples and a short video or screenshots to showcase their work. Instructors provide guidance on turning these into portfolio assets.
What are typical class sizes, teacher qualifications and safeguarding measures?
We aim for small cohorts to maximise individual feedback (typically small groups of around 6–12 students depending on venue). Instructors have practical Unity/C# experience and youth teaching practice; all staff follow our safeguarding policy and appropriate background checks. Ask our team for details relevant to the session you book.
Where and when are classes held across London neighbourhoods?
Sessions run during school holidays (Easter, Summer, Christmas), on some weekends and as hybrid programmes. Venues are chosen for public transport access; exact locations and timetables are on each course page: /locations/london.
How do parents review progress and attend end‑of‑term showcases?
We hold a final‑day demo for parents and provide written progress notes and next‑step recommendations. For longer courses, periodic showcases or online updates are arranged so parents can monitor development.
Next steps & internal links
- See our Unity & C# term‑time options: /courses/unity-csharp-london
- Find London venues and transport details: /locations/london
- Check holiday camp dates and availability: /courses/holiday-camps
- Meet our tutors and read about teaching experience: /tutors
- Book a place or ask about group rates: /bookings
- Read parent testimonials and student showcases: /testimonials
- Explore progression routes from beginner camps to portfolio development: /progression-pathways
Further resources
- Unity Learn — official tutorials and documentation for students starting with Unity.
- UKIE — industry insights on the UK games sector and career pathways.
- British Computer Society (BCS) — computing education resources and curriculum guidance.
- Ofsted guidance — information on child safety and best practice for out‑of‑school settings.
- Tech Nation — reports on the UK digital economy and skills demand.
If you’d like to discuss a specific camp for a teen in London (shared or one‑to‑one), or to verify DBS/instructor details and venue accessibility, contact our bookings team via /bookings. We update course dates and venue information regularly to reflect availability across Greater London.